
Harley is shown mostly facing off against cops and guards, which seem woefully ill-equipped for dealing with her.

The trailer gives a sneak peek into the environments of Blüdhaven, Harley's arsenal, and the enemies she'll be facing. Harley Quinn's caper will actually precede the main story of Batman: Arkham Knight, as she attempts to liberate her partner-in-crime, Poison Ivy. A trailer revealing her gameplay style, game mechanics, and a peek into her crazed mind is now available for gamers to enjoy. Today is no exception, as Rocksteady Studios has released the first real look into what gamers who've pre-ordered the game can expect from the Harley Quinn DLC content. Even so, Rocksteady Studios has been doing a good job of maintaining a high level of hype over the game, regularly releasing updates and trailers to tantalize gamers. When the room is clear, interrogate the apprehended thug to find out where Harley has taken the Joker Infected.Batman: Arkham Knight has a lot of expectations surrounding it from fans of the prior Arkham games, and it's coming out during a time period typically dominated by E3 excitement over new, upcoming titles. As in previous dual battles, you're able to switch between characters at will. Luckily, you've help from Robin during the fight.

Here, you'll need to eliminate 15 hostiles, including standard thugs, shielded goons and one Brute. Once he's down, deploy the Voice Synthesiser on the voice-activated lock to open the gate. Follow the prompts to perform an Aerial Attack. When you do, continue along the corridor and prepare to be acquainted with the new shielded enemy variant. Your descent might last longer than expected, but don't panic: after a short while you'll come to a halt. Next, head into the building and ride the elevator down. Once all hostiles are out for the count, return to the elevator entrance and disable the two sentry guns nearby. Try not to stray into the path of either (and watch out for the vicious gunner Brute roaming around) and methodically eliminate your remaining foes one by one. Once the guards are on high alert, they'll begin deploying new sentry guns and proximity mines around the area, making progress that much harder. You'll need to be extra vigilant if your cover is blown at any point during this section. The good news is that there are plenty of isolated spots to lure your opponents towards.
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This slightly bewildering segment of the map features a labyrinthine interior (including another sizeable ventilation system), plus numerous walkways and rooftops overhead. Use the environment to keep out of sight and pick them off when they're least expecting it.ĭon't rest up just yet: there are still eight more thugs to go - all roaming the large area to the north-west. With the first goon out of the picture, the other two thugs begin wandering around.

When they're suitably isolated, silently take them down. Next, target one of the thugs and send them off to a secluded spot using the Voice Synthesiser. Head to the south-east side of the tower and drop on down. What's more, there are eleven armed hostiles to deal with, including a powerful mini-gun Brute on the walkway to the north-east.įirst, you need to separate the three thugs standing between the sentry guns below. A word of warning before you begin, however: the area you need to neutralise is enormous, covering multiple levels.

From here on in, you're able to select an enemy and use the Voice Synthesiser to direct them to a new location. Follow the prompts to open the door.Īfter Harley's men have dispersed around the rooftop (and laid down a few sentry guns for good measure), you'll need to clear them out in order to proceed. To complete the task, move the sample pitch slider to the far left, then shift the wave modulator to the very top. At any point, you're able to verify the voice print to see how authentic it is. After Harley's voice sample is loaded, follow the prompts to modify the sample pitch and wave modulation until the distortion is eradicated.
